Notifications should sound: [[computeBooleanText_(player.private.notificationSettings.sound)]]
Notifications should vibrate: [[computeBooleanText_(player.private.notificationSettings.vibrate)]]
Volunteered for:
Advertising
Logistics
Communications
Moderator
Cleric
Sorcerer
Admin
Photographer
Chronicler
Server
Client
Active: [[computeBooleanText_(player.isActive)]]
Can infect: [[computeBooleanText_(player.private.canInfect)]]
Need gun: [[computeBooleanText_(player.needGun)]]
Can be starting zombie: [[computeBooleanText_(player.private.startAsZombie)]]
Wants to be possessed human: [[computeBooleanText_(player.private.wantToBeSecretZombie)]]
Got equipment: [[computeBooleanText_(player.private.gotEquipment)]]
Deactivate
Activate
Unset Can Infect
Set Can Infect
Notes: [[player.private.notes]]
Life, at [[computeDateText_(life.time)]],
life code "[[life.private.code]]"
Infection, at [[computeDateText_(infection.time)]], infector